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WIRED | R4D4: Robotic fabrication | AADRL

Team Members: Georgios Pasisis | Alexandra K.G. Lipezker | Evangelia Magnisali | Sai Prateik Bhasgi
Studio: Shajay Bhooshan
Course: Design Research Laboratory
School: Architectural Association School of Architecture

Investigations into materials and robotics in the field of architecture have begun to challenge the architectural discourse by proposing alternatives to conventional modes of practice through the adoption of new fabrication technologies. The aim of our research is to create a process that ensures continuity between the stage of design and the materialization of the final outcome, through the customization of industrial robotic arm technology. In order to achieve the development of a prototypical system, hierarchically connected, we have created a composite material that combines fibre-glass rods, spring steel and nylon coating. In taking advantage of the force and form interaction that characterizes active-bending structures, our networked material system is deformed and through a thermoforming process the overall output is fused to produce an architecture of high-resolution formation.

The non-linearity of the formation process of active-bending structures, such as those generated with our material system, have led us to the development of force and materially informed structural concepts, as well as to customized form-finding techniques. More specifically, the material, initially weaved in linear strands in a planar configuration, become networked into a global structural system. Robotic arms elastically deform the latter, to result in a spatial formation. The geometric and structural behaviour of the networks are direct results of: material properties, initial setup topology and robotic choreography. Our research aims to investigate form-finding methodologies that satisfy structural, architectural specifications and robotic fabrication constraints.

Taking for granted that the introduction of new tools in architecture alters the way we perceive and drive manufacturing, our research aims to formulate a new fabrication method that generated and addresses new formal and tectonic challenges. We contribute to the wider architectural discourse a way to develop the initial states of active-bending formations in architecture. Through integrating robotic arm technology in the construction process, we envision their potential application to larger architectural scales.

Encoded Matter | Stigmergic | AADRL

Team Members: Delfina Bocca | Georgios Paisis | Jose Rodriguez | Maria Garcia Mozota.
Studio: Robert Stuart- Smith
Course: Design Research Laboratory
School: Architectural Association School of Architecture

Behavioural, parametric and generative methodologies of computational design are coupled with physical computing and analogue experiments to create dynamic and reflexive feedback processes. New forms of spatial organisation are explored that are neither type- nor site-dependent, but instead evolve as ecologies and environments seeking adaptive and hyper-specific features.

inFormation Plaster | AADRL

Team Members: Camila Delgi Esposti | Georgios Pasisis | Karim Anwar | Wan- Shan Wu- Frances.
Studio: Theodore Spyropoulos
Course: Design Research Laboratory
School: Architectural Association School of Architecture

Using plaster as a generative material, the focus of the exploration process is to create structural elements, such as surfaces, columns and combination of both, where the surface pattern represents the forces’ loading path. Taking inspiration from different structural elements both, natural and artificial, the stitching and pinching logic of the initial flexible formwork aims to control the formation of the plaster and to create structural ribs through the casting process. The exploration shifts from preliminary geometrical patterns to more complex ones that generate different three dimensional formations.

First Person Hologram

The field of projection mapping has been demonstrated to have striking effects through the combined video editing, motion capture, computer graphics and robotics, no more so than in the work of Bot and Dolly. Their video entitled “Box” combined these fields to stunning visual effect, but could only be viewed through the lens of a camera.

This workshop proposal brings the effect of close proximity projection mapping to the real world user. The projection is getting updated based on the users’ focal point in real time by using Kinect for head tracking. In order to successfully document the process, a 6-axis robotic arm with a camera mounted on it re-runs the head movements, recording the viewer’s experience.

*The project has been developed for the needs of the AAG conference 2014 and consists a collaboration between Robofold- Robots.IO and Zaha Code.

Dispersion of intensive quantities in the urban tissue| NTUA

Team Members: Georgios Pasisis | Spyridon Ampanavos.
Studio: Dimitris Papalexopoulos | Konstantinos Moraitis
School: National Technical University of Athens

The research focuses in the area of Metaxourgeio and aims in the development of a methodology that defines appropriate points of interest based on qualitative and quantitative data analysis. The urban approach is divided into three distinct levels.

The first one considers Metaxourgeio as a whole and the analysis focuses on intensive quantities, on specific land uses.

In the second level, Metaxourgeio is considered to be a system that can be divided into subsystems, with the analysis focusing on extensive quantities such as the existing coverage factor, the existing building factor and the amount of the abounded buildings per sub- area.

Finally, the third level focuses on the urban blocks, categorizing them based on their morphological characteristics and specific extensive quantities. At the end we define the exact points of interest as a Boolean Difference between the results of the three different processes.

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